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Fringeworthy - a tabletop SF game of interdimensional roleplaying and adventure. Alternate Earths, Space and Time Travel, Dinosaurs, Pirates, god-like races. A million million worlds await you
| Episode Name | Time | Release Date | Description |
|---|---|---|---|
| Fringeworthy: The Ed Powers Story | 42 | 07/28/2010 | A promo for the soon to be released Fringeworthy novel and an offer for a free proof edition at Gencon 2010. |
| Episode 33 Adventuring in the Past: Americas | 35:26:00 | 07/24/2010 | Adventuring in the 5th to 11th centuries: Americas This week John Reiher takes us on a tour of ancient americas. Mayans and Mixtecs and Mound Builders, Oh my! 1:49: Exploring the New World 5th to 11th Centuries 2:03: The Mound Builders. 2:27: The Anasazi. 3:00: The Mound Builders: What we know... |
| Episode 32.5 How big is BIG? Pt 2 | 30:55 | 07/18/2010 | Bruce and Blix continue their discussion of how taking the time to understand how objects of huge or micro scale can greatly affect an adventure. They continue on and add the meta discussion of how big or small to make your campaign as well. http://www.youtube.com/watch?v=SSY42-QTfDM&NR=1 |
| Episode 32: How big is BIG? | 34:40 | 07/11/2010 | This week Blix and Bruce discuss how differences in scale can radically change the nature of an adventure and any solutions to problems presented in the adventure. Why this is important in a science fiction game. 01:20 – Dealing with super fast speeds in space. Astronomical Unit, Speed of... |
| Episode 31: Adventuring in the Past - Persia and India | 39:41 | 07/04/2010 | We explore Persia and India from the 5th to the 11th century. Hop a ride with sinbad and catch the belt of Vishnu. This one is a little fact heavy but we have provided plenty of links to everything disscussed so you can listen without taking notes. You can look everything up from the notes page... |
| Episode 30.5 Plots that Worked Part 2 | 31:48 | 06/27/2010 | We continue our discussion of what adventure and play technique bring the awesome. This week we concentrate on teams pooling their skills and backgrounds to provide better solutions than trying to create uber characters. 01:20 – The role of the essential skills. Giving free skills, allowing... |
| Episode 30: Plots that worked | 26:26 | 06/20/2010 | Part 1 of our discussion of adventure design and play techniques that either worked well or were really terrible ideas. We discuss good methods to motivate characters and how to make the game more fun for new and experienced players. Sometimes both. Note: We now move to our summer format we... |
| Episode 29: Adventuring in the past: Africa | 52:49 | 06/14/2010 | We continue our adventuring in the past series with a set of podcasts on the 5th to 11th centuries. We start off with Africa, ramrodded by our good friend Trav. Essay on Africa Metallurgy in Africa Route of Lost Kingdoms Kingdoms in Pre-Colonial Africa Ancient African Kingdoms Swahili... |
| Episode 28: Time Travel | 57:40 | 06/08/2010 | So you want to time travel and the time shifted worlds aren’t enough. Okay. We tell you what works, what doesn’t and how to not wreck your campaign and avoid screwing over your players with time travel. Players take note: This is the hardest kind of adventure to write and... |
| What’s News | 19:30 | 06/06/2010 | Hey fringers, We were are a little bit behind this week but we threw together a short segment about what’s going on with Fringeworthy. John and Blix talk about Savage Worlds, convention appearances, and our summer schedule. Enjoy! We also threw in a promo at the end of the PodCast for the... |